/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef VCRUISE_AUDIO_PLAYER_H #define VCRUISE_AUDIO_PLAYER_H #include "common/mutex.h" #include "audio/audiostream.h" #include "audio/mixer.h" namespace VCruise { struct AudioMetadata; class CachedAudio; class AudioPlayer : public Audio::AudioStream { public: AudioPlayer(Audio::Mixer *mixer, const Common::SharedPtr &baseStream, Audio::Mixer::SoundType soundType); ~AudioPlayer(); int readBuffer(int16 *buffer, const int numSamples) override; bool isStereo() const override; int getRate() const override; bool endOfData() const override; void play(byte volume, int8 balance); void stop(); void setVolume(byte volume); void setBalance(int8 balance); void setVolumeAndBalance(byte volume, int8 balance); private: Common::Mutex _mutex; Audio::SoundHandle _handle; //bool _isLooping; bool _isPlaying; bool _exhausted; Audio::Mixer *_mixer; Common::SharedPtr _baseStream; Audio::Mixer::SoundType _soundType; }; } // End of namespace VCruise #endif