/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA8_GUMPS_GAMEMAPGUMP_H #define ULTIMA8_GUMPS_GAMEMAPGUMP_H #include "ultima/ultima8/gumps/gump.h" #include "ultima/ultima8/misc/classtype.h" #include "ultima/ultima8/misc/point3.h" namespace Ultima { namespace Ultima8 { class ItemSorter; class CameraProcess; /** * The gump which holds all the game map elements (floor, avatar, objects, etc) */ class GameMapGump : public Gump { protected: ItemSorter *_displayList; public: ENABLE_RUNTIME_CLASSTYPE() GameMapGump(); GameMapGump(int x, int y, int w, int h); ~GameMapGump() override; void PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) override; Point3 GetCameraLocation(int lerp_factor = 256); // Trace a click, and return ObjId (_parent coord space) uint16 TraceObjId(int32 mx, int32 my) override; // Trace a click, return ObjId, and the coordinates of the mouse click (gump coord space) virtual uint16 TraceCoordinates(int mx, int my, Point3 &coords, int offsetx = 0, int offsety = 0, Item *item = 0); // Get the location of an item in the gump (coords relative to this). // Returns false on failure bool GetLocationOfItem(uint16 itemid, int32 &gx, int32 &gy, int32 lerp_factor = 256) override; bool StartDraggingItem(Item *item, int mx, int my) override; bool DraggingItem(Item *item, int mx, int my) override; void DraggingItemLeftGump(Item *item) override; void StopDraggingItem(Item *item, bool moved) override; void DropItem(Item *item, int mx, int my) override; Gump *onMouseDown(int button, int32 mx, int32 my) override; void onMouseUp(int button, int32 mx, int32 my) override; void onMouseClick(int button, int32 mx, int32 my) override; void onMouseDouble(int button, int32 mx, int32 my) override; void IncSortOrder(int count); bool loadData(Common::ReadStream *rs, uint32 version); void saveData(Common::WriteStream *ws) override; static void Set_highlightItems(bool highlight) { _highlightItems = highlight; } static bool is_highlightItems() { return _highlightItems; } static bool getShowFootpads() { return _showFootpads; } static void setShowFootpads(bool value) { _showFootpads = value; } static int getGridlines() { return _gridlines; } static void setGridlines(int gridlines) { _gridlines = gridlines; } void RenderSurfaceChanged() override; protected: bool _displayDragging; uint32 _draggingShape; uint32 _draggingFrame; uint32 _draggingFlags; Point3 _draggingPos; static bool _highlightItems; static bool _showFootpads; static int _gridlines; }; } // End of namespace Ultima8 } // End of namespace Ultima #endif