/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima8/games/start_u8_process.h" #include "ultima/ultima8/games/game.h" #include "ultima/ultima8/world/loop_script.h" #include "ultima/ultima8/usecode/uc_list.h" #include "ultima/ultima8/world/current_map.h" #include "ultima/ultima8/world/egg.h" #include "ultima/ultima8/world/camera_process.h" #include "ultima/ultima8/world/world.h" #include "ultima/ultima8/ultima8.h" #include "ultima/ultima8/kernel/kernel.h" #include "ultima/ultima8/gumps/menu_gump.h" #include "ultima/ultima8/world/get_object.h" #include "ultima/ultima8/gfx/palette_fader_process.h" namespace Ultima { namespace Ultima8 { DEFINE_RUNTIME_CLASSTYPE_CODE(StartU8Process) StartU8Process::StartU8Process(int saveSlot) : Process(), _init(false), _saveSlot(saveSlot), _skipStart(saveSlot >= 0) { _flags |= PROC_PREVENT_SAVE; } void StartU8Process::run() { if (!_skipStart && !_init) { _init = true; ProcId moviepid = Game::get_instance()->playIntroMovie(false); Process *movieproc = Kernel::get_instance()->getProcess(moviepid); if (movieproc) { waitFor(movieproc); return; } } // Try to load the save game, if succeeded this process will terminate if (_saveSlot >= 0) { Common::Error loadError = Ultima8Engine::get_instance()->loadGameState(_saveSlot); if (loadError.getCode() != Common::kNoError) { Ultima8Engine::get_instance()->setError(loadError); fail(); return; } PaletteFaderProcess::I_fadeFromBlack(0, 0); terminate(); return; } CurrentMap *currentmap = World::get_instance()->getCurrentMap(); UCList uclist(2); if (!_skipStart) { LOOPSCRIPT(script, LS_AND(LS_SHAPE_EQUAL1(73), LS_Q_EQUAL(36))); currentmap->areaSearch(&uclist, script, sizeof(script), 0, 256, false, 16188, 7500); if (uclist.getSize() < 1) { warning("Unable to find FIRST egg"); return; } uint16 objid = uclist.getuint16(0); Egg *egg = dynamic_cast(getObject(objid)); Point3 pt = egg->getLocation(); // Center on egg CameraProcess::SetCameraProcess(new CameraProcess(pt)); egg->hatch(); } // Music Egg // Item 2145 (class Item, shape 562, 0, (11551,2079,48) q:52, m:0, n:0, f:2000, ef:2) uclist.free(); LOOPSCRIPT(musicscript, LS_SHAPE_EQUAL1(562)); currentmap->areaSearch(&uclist, musicscript, sizeof(musicscript), 0, 256, false, 11551, 2079); if (uclist.getSize() < 1) { warning("Unable to find MUSIC egg"); } else { ObjId objid = uclist.getuint16(0); Item *musicEgg = getItem(objid); musicEgg->callUsecodeEvent_cachein(); } if (!_skipStart) MenuGump::inputName(); else Ultima8Engine::get_instance()->setAvatarInStasis(false); terminate(); } void StartU8Process::saveData(Common::WriteStream *ws) { warning("Attempted save of process with prevent save flag"); Process::saveData(ws); } bool StartU8Process::loadData(Common::ReadStream *rs, uint32 version) { if (!Process::loadData(rs, version)) return false; return true; } } // End of namespace Ultima8 } // End of namespace Ultima