/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef ULTIMA4_VIEWS_MENU_H
#define ULTIMA4_VIEWS_MENU_H
#include "ultima/ultima4/events/event_handler.h"
#include "ultima/ultima4/views/menuitem.h"
#include "ultima/ultima4/core/observable.h"
#include "ultima/ultima4/core/types.h"
#include "ultima/shared/std/containers.h"
namespace Ultima {
namespace Ultima4 {
class Menu;
class TextView;
class MenuEvent {
public:
enum Type {
ACTIVATE,
INCREMENT,
DECREMENT,
SELECT,
RESET
};
MenuEvent(const Menu *menu, Type type, const MenuItem *item = nullptr) {
this->_menu = menu;
this->_type = type;
this->_item = item;
}
const Menu *getMenu() {
return _menu;
}
Type getType() {
return _type;
}
const MenuItem *getMenuItem() {
return _item;
}
private:
const Menu *_menu;
Type _type;
const MenuItem *_item;
};
/**
* Menu class definition
*/
class Menu : public Observable