/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima4/core/utils.h" #include "ultima/ultima4/gfx/imageloader_fmtowns.h" #include "ultima/ultima4/gfx/imageloader_u4.h" #include "common/stream.h" #include "common/textconsole.h" #include "graphics/surface.h" namespace Ultima { namespace Ultima4 { bool FMTOWNSImageDecoder::loadStream(Common::SeekableReadStream &stream) { destroy(); if (_width == -1 || _height == -1 || _bpp == -1) { error("dimensions not set for fmtowns image"); } assertMsg((_bpp == 16) | (_bpp == 4), "invalid bpp: %d", _bpp); int rawLen = stream.size() - _offset; int requiredLength = (_width * _height * _bpp / 8); if (rawLen < requiredLength) { warning("FMTOWNS Image of size %d does not fit anticipated size %d", rawLen, requiredLength); return false; } stream.seek(_offset, 0); byte *raw = (byte *) malloc(rawLen); stream.read(raw, rawLen); if (_bpp == 4) { _surface = new Graphics::Surface(); _surface->create(_width, _height, Graphics::PixelFormat::createFormatCLUT8()); setFromRawData(raw); U4PaletteLoader pal; _palette.resize(16, false); _palette.set(pal.loadEgaPalette(), 0, 16); } if (_bpp == 16) { _surface = new Graphics::Surface(); _surface->create(_width, _height, Graphics::PixelFormat(2, 5, 5, 5, 1, 5, 10, 0, 15)); uint16 *dst = (uint16 *)_surface->getPixels(); const uint16 *src = (const uint16 *)raw; for (int y = 0; y < _height; y++) { for (int x = 0; x < _width; x++) { dst[x] = FROM_LE_16(*src++) ^ 0x8000; } dst = (uint16 *)((uint8 *)dst + _surface->pitch); } } free(raw); return true; } } // End of namespace Ultima4 } // End of namespace Ultima