/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA_ULTIMA1_WIDGETS_OVERWORLD_WIDGET_H #define ULTIMA_ULTIMA1_WIDGETS_OVERWORLD_WIDGET_H #include "ultima/shared/maps/map.h" #include "ultima/shared/maps/map_widget.h" namespace Ultima { namespace Ultima1 { class Ultima1Game; namespace Maps { class MapBase; } namespace Widgets { /** * Encapsulated class for drawing widgets within dungeons */ class OverworldWidget : public Shared::Maps::MapWidget { protected: /** * Gets the Ultima 1 game */ Ultima1Game *getGame() const; /** * Gets the Ultima 1 map */ Maps::MapBase *getMap() const; public: Common::String _name; uint _tileNum; public: DECLARE_WIDGET(OverworldWidget) /** * Constructor */ OverworldWidget(Shared::Game *game, Shared::Maps::MapBase *map, uint tileNum, const Point &pt, Shared::Maps::Direction dir = Shared::Maps::DIR_NONE) : Shared::Maps::MapWidget(game, map, pt, dir), _tileNum(tileNum) {} /** * Constructor */ OverworldWidget(Shared::Game *game, Shared::Maps::MapBase *map) : Shared::Maps::MapWidget(game, map), _tileNum(0) {} /** * Get the tile number for the person */ uint getTileNum() const override { return _tileNum; } /** * Handles loading and saving games */ void synchronize(Common::Serializer &s) override; /** * Returns true if the given widget can move to a given position on the map */ CanMove canMoveTo(const Point &destPos) override; }; } // End of namespace Widgets } // End of namespace Ultima1 } // End of namespace Ultima #endif