/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA_ULTIMA1_WIDGETS_DUNGEON_WIDGET_H #define ULTIMA_ULTIMA1_WIDGETS_DUNGEON_WIDGET_H #include "ultima/shared/maps/map.h" #include "ultima/shared/maps/dungeon_widget.h" namespace Ultima { namespace Ultima1 { class Ultima1Game; namespace Maps { class MapBase; } namespace Widgets { enum DungeonWidgetId { MONSTER_NONE = -1, MONSTER_RANGER = 0, MONSTER_SKELETON = 1, MONSTER_THIEF = 2, MONSTER_GIANT_RAT = 3, MONSTER_RAT = 4, MONSTER_SPIDER = 5, MONSTER_VIPER = 6, MONSTER_ORC = 7, MONSTER_CYCLOPS = 8, MONSTER_GELATINOUS_CUBE = 9, MONSTER_ETTIN = 10, MONSTER_MIMIC = 11, MONSTER_LIZARD_MAN = 12, MONSTER_MINOTAUR = 13, MONSTER_CARRION_CREEPER = 14, MONSTER_TANGLER = 15, MONSTER_GREMLIN = 16, MONSTER_WANDERING_EYES = 17, MONSTER_WRAITH = 18, MONSTER_LICH = 19, MONSTER_INVISIBLE_SEEKER = 20, MONSTER_MIND_WHIPPER = 21, MONSTER_ZORN = 22, MONSTER_DAEMON = 23, MONSTER_BALRON = 24, UITEM_COFFIN = 25, UITEM_HOLE_UP = 26, UITEM_HOLE_DOWN = 27, UITEM_LADDER_UP = 28, UITEM_LADDER_DOWN = 29 }; /** * Encapsulated class for drawing widgets within dungeons */ class DungeonWidget : public Shared::Maps::DungeonWidget { protected: DungeonWidgetId _widgetId; private: /** * Get the drawing data table */ static const byte *getData(); /** * Extracts a drawing position */ static void getPos(const byte *&data, int bitShift, Point &pt); protected: /** * Gets the Ultima 1 game */ Ultima1Game *getGame() const; /** * Gets the Ultima 1 map */ Maps::MapBase *getMap() const; public: Common::String _name; // Name of item public: /** * Constructor */ DungeonWidget(Ultima1Game *game, Maps::MapBase *map, DungeonWidgetId widgetId, const Point &pt); /** * Constructor */ DungeonWidget(Ultima1Game *game, Maps::MapBase *map); /** * Draws a dungeon widget onto the passed surface */ static void drawWidget(Graphics::ManagedSurface &s, DungeonWidgetId widgetId, uint distance, byte color); /** * Handles drawing the item */ void draw(Shared::DungeonSurface &s, uint distance) override; }; } // End of namespace Widgets } // End of namespace Ultima1 } // End of namespace Ultima #endif