/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "ultima/ultima1/u1dialogs/dialog.h"
#include "ultima/ultima1/game.h"
#include "ultima/ultima1/maps/map.h"
#include "ultima/ultima1/u1gfx/info.h"
namespace Ultima {
namespace Ultima1 {
namespace U1Dialogs {
Dialog::Dialog(Ultima1Game *game) : Popup(game), _game(game) {
}
Maps::Ultima1Map *Dialog::getMap() {
return static_cast(_game->getMap());
}
void Dialog::addInfoMsg(const Common::String &text, bool newLine, bool replaceLine) {
Shared::TreeItem *infoArea = _game->findByName("Info");
Shared::CInfoMsg msg(text, newLine, replaceLine);
msg.execute(infoArea);
}
void Dialog::getKeypress() {
Shared::TreeItem *infoArea = _game->findByName("Info");
Shared::CInfoGetKeypress msg(this);
msg.execute(infoArea);
}
void Dialog::getInput(bool isNumeric, size_t maxCharacters) {
TreeItem *infoArea = _game->findByName("Info");
Shared::CInfoGetInput msg(this, isNumeric, maxCharacters);
msg.execute(infoArea);
}
void Dialog::draw() {
// Redraw the game's info area
U1Gfx::Info *infoArea = dynamic_cast(_game->findByName("Info"));
assert(infoArea);
infoArea->draw();
}
void Dialog::centerText(const Common::String &line, int yp) {
Shared::Gfx::VisualSurface s = getSurface();
s.writeString(line, TextPoint((_bounds.width() / 8 - line.size() + 1) / 2, yp));
}
void Dialog::centerText(const Shared::StringArray &lines, int yp) {
Shared::Gfx::VisualSurface s = getSurface();
for (uint idx = 0; idx < lines.size(); ++idx)
s.writeString(lines[idx], TextPoint((_bounds.width() / 8 - lines[idx].size() + 1) / 2, yp + idx));
}
void Dialog::hide() {
Popup::hide();
// Delete the dialog when hidden
delete this;
}
} // End of namespace U1Dialogs
} // End of namespace Gfx
} // End of namespace Ultima