/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA0_METAENGINE_H #define ULTIMA0_METAENGINE_H #include "backends/keymapper/keymapper.h" namespace Ultima { namespace Ultima0 { enum KeybindingAction { KEYBIND_UP, KEYBIND_DOWN, KEYBIND_LEFT, KEYBIND_RIGHT, KEYBIND_ESCAPE, KEYBIND_QUIT, KEYBIND_ENTER, KEYBIND_INFO, KEYBIND_PASS, KEYBIND_ATTACK, KEYBIND_SWING, KEYBIND_THROW, KEYBIND_AMULET1, KEYBIND_AMULET2, KEYBIND_AMULET3, KEYBIND_AMULET4, KEYBIND_MINIMAP, KEYBIND_SELECT, KEYBIND_FOOD, KEYBIND_RAPIER, KEYBIND_AXE, KEYBIND_SHIELD, KEYBIND_BOW, KEYBIND_AMULET, KEYBIND_NONE }; enum KeybindingMode { KBMODE_ALL, KBMODE_MINIMAL, KBMODE_MENUS, KBMODE_OVERWORLD, KBMODE_DUNGEONS }; class MetaEngine { private: /** * Adds the default actions for the mouse buttons */ static void addMouseClickActions(Common::Keymap &keyMap); public: /** * Initialize keymaps */ static Common::KeymapArray initKeymaps(KeybindingMode mode = KBMODE_ALL); /** * Sets the current set of actions which are active */ static void setKeybindingMode(KeybindingMode mode); }; } // End of namespace Ultima0 } // End of namespace Ultima #endif