/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA_SHARED_ENGINE_INPUT_TRANSLATOR_H #define ULTIMA_SHARED_ENGINE_INPUT_TRANSLATOR_H #include "common/keyboard.h" #include "ultima/shared/engine/messages.h" namespace Ultima { namespace Shared { class InputHandler; class InputTranslator { private: /** * Converts the special buttons bitset into a buttons bitset */ int getButtons(int special) const; public: InputHandler *_inputHandler; public: InputTranslator(InputHandler *inputHandler); void mouseMove(int special, const Point &pt); void mouseDrag(int special, const Point &pt); void leftButtonDown(int special, const Point &pt); void leftButtonUp(int special, const Point &pt); void leftButtonDoubleClick(int special, const Point &pt); void middleButtonDown(int special, const Point &pt); void middleButtonUp(int special, const Point &pt); void middleButtonDoubleClick(int special, const Point &pt); void rightButtonDown(int special, const Point &pt); void rightButtonUp(int special, const Point &pt); void mouseWheel(bool wheelUp, const Point &pt); void rightButtonDoubleClick(int special, const Point &pt); void keyDown(const Common::KeyState &keyState); /** * Returns true if any mouse button is currently pressed */ bool isMousePressed() const; }; } // End of namespace Shared } // End of namespace Ultima #endif