/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/shared/core/str.h" namespace Ultima { namespace Shared { int String::indexOf(char c) const { const char *s = strchr(c_str(), c); return s ? s - c_str() : -1; } int String::indexOf(const String &chars) const { uint minIndex = size(); for (uint idx = 0; idx < chars.size(); ++idx) { int charIndex = indexOf(chars[idx]); if (charIndex != -1 && charIndex < (int)minIndex) minIndex = charIndex; } return minIndex == size() ? -1 : minIndex; } StringArray String::split(char c) const { return split(String(c)); } StringArray String::split(const String &chars) const { StringArray results; String temp = *this; int idx; // Iterate through the text while ((idx = temp.indexOf(chars)) != -1) { results.push_back(String(temp.c_str(), temp.c_str() + idx)); temp = String(temp.c_str() + idx + 1); } if (!empty() && !temp.empty()) results.push_back(temp); return results; } } // End of namespace Shared } // End of namespace Ultima