/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_VIEWS_INVENTORY_FONT_H #define NUVIE_VIEWS_INVENTORY_FONT_H namespace Ultima { namespace Nuvie { static const int NUVIE_MICRO_FONT_COUNT = 26; const unsigned char inventory_font[NUVIE_MICRO_FONT_COUNT][15] = { { 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1 } , { 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1 } , { 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1 } , { 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1 } , { 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1 } , { 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 1 } , { 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1 } , { 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1 } , { 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1 } , { 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1 } , // A { 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1 } , // B { 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0 } , // C { 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1 } , // D { 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0 } , // E { 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1 } , // F { 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 0, 0 } , // G { 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1 } , // H { 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1 } , // I { 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1 } , // J { 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1 } , // K { 1, 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1 } , // L { 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1 } , // M { 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1 } , // n { 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 0, 1 } , // o { 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1 } , // P { 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0 } }; } // End of namespace Nuvie } // End of namespace Ultima #endif