/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/nuvie/sound/adplug/adplug_player.h" #include "ultima/nuvie/sound/adplug/silent_opl.h" namespace Ultima { namespace Nuvie { /***** CPlayer *****/ const unsigned short CPlayer::note_table[12] = {363, 385, 408, 432, 458, 485, 514, 544, 577, 611, 647, 686}; const unsigned char CPlayer::op_table[9] = {0x00, 0x01, 0x02, 0x08, 0x09, 0x0a, 0x10, 0x11, 0x12}; CPlayer::CPlayer(Copl *newopl) : opl(newopl) { } CPlayer::~CPlayer() { } unsigned long CPlayer::songlength(int subsong) { CSilentopl tempopl; Copl *saveopl = opl; float slength = 0.0f; // save original OPL from being overwritten opl = &tempopl; // get song length rewind(subsong); while (update() && slength < 600000) // song length limit: 10 minutes slength += 1000.0f / getrefresh(); rewind(subsong); // restore original OPL and return opl = saveopl; return (unsigned long)slength; } void CPlayer::seek(unsigned long ms) { float pos = 0.0f; rewind(); while (pos < ms && update()) // seek to new position pos += 1000 / getrefresh(); } } // End of namespace Nuvie } // End of namespace Ultima