/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_PATHFINDER_SEEK_PATH_H #define NUVIE_PATHFINDER_SEEK_PATH_H #include "ultima/shared/std/containers.h" #include "ultima/nuvie/pathfinder/path.h" namespace Ultima { namespace Nuvie { /* Provides routines for building short paths around obstacles and seeking a * target. Much of the work doesn't involve finding a path at all, but instead * finding the direction closest to the target. */ class SeekPath: public Path { protected: Std::vector A_scan, B_scan; // nodes of a line scanned by trace_obstacle() void create_path(const MapCoord &start, const MapCoord &goal); Std::vector *get_best_scan(const MapCoord &start, const MapCoord &goal); void delete_nodes(); bool trace_check_obstacle(bool &turned, MapCoord &line, sint32 &deltax, sint32 &deltay, sint32 &xdir, sint32 &ydir, Std::vector *scan); void trace_around_corner(MapCoord &line, sint32 &deltax, sint32 &deltay, sint32 &xdir, sint32 &ydir, Std::vector *scan); public: SeekPath(); ~SeekPath() override; sint32 step_cost(const MapCoord &c1, const MapCoord &c2) override { return -1; } bool path_search(const MapCoord &start, const MapCoord &goal) override; void delete_path() { Path::delete_path(); delete_nodes(); } /* Trace obstacle towards xdir,ydir for a possible opening. */ bool trace_obstacle(MapCoord line, sint32 deltax, sint32 deltay, sint32 xdir, sint32 ydir, Std::vector *scan); /* Get two relative directions that a line can travel to trace around an obstacle towards `xdir',`ydir'. */ bool get_obstacle_tracer(const MapCoord &start, sint32 xdir, sint32 ydir, sint32 &Axdir, sint32 &Aydir, sint32 &Bxdir, sint32 &Bydir); }; } // End of namespace Nuvie } // End of namespace Ultima #endif