/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/nuvie/pathfinder/path.h" #include "ultima/nuvie/pathfinder/path_finder.h" namespace Ultima { namespace Nuvie { PathFinder::PathFinder() : start(0, 0, 0), goal(0, 0, 0), loc(0, 0, 0), search(0) { } PathFinder::PathFinder(const MapCoord &s, const MapCoord &g) : start(s), goal(g), loc(0, 0, 0), search(0) { } PathFinder::~PathFinder() { delete search; } bool PathFinder::check_dir(const MapCoord &from, MapCoord &rel, sint8) { return check_loc(MapCoord(from.x + rel.sx, from.y + rel.sy, from.z)); } bool PathFinder::check_loc(uint16 x, uint16 y, uint8 z) { return check_loc(MapCoord(x, y, z)); } void PathFinder::new_search(Path *new_path) { delete search; search = new_path; search->set_pathfinder(this); } bool PathFinder::find_path() { if (search) { if (search->have_path()) search->delete_path(); return (search->path_search(loc, goal)); } return false; // no path-search object } bool PathFinder::have_path() { return (search && search->have_path()); } void PathFinder::set_goal(const MapCoord &g) { goal = g; if (have_path()) search->delete_path(); } void PathFinder::set_start(const MapCoord &s) { start = s; if (have_path()) search->delete_path(); } bool PathFinder::is_path_clear() { uint32 num_steps = search->get_num_steps(); for (unsigned int n = 0; n < num_steps; n++) { const MapCoord &pos = search->get_step(n); if (!check_loc(pos)) return false; } return true; } } // End of namespace Nuvie } // End of namespace Ultima