/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/shared/std/string.h" #include "ultima/nuvie/core/nuvie_defs.h" #include "ultima/nuvie/misc/u6_misc.h" #include "ultima/nuvie/gui/gui.h" #include "ultima/nuvie/gui/widgets/gui_widget.h" #include "ultima/nuvie/gui/gui_scroll_bar.h" #include "ultima/nuvie/gui/gui_scroller.h" namespace Ultima { namespace Nuvie { GUI_Scroller::GUI_Scroller(int x, int y, int w, int h, uint8 r, uint8 g, uint8 b, uint16 r_height) : GUI_Widget(nullptr, x, y, w, h), R(r), G(g), B(b), bg_color(0), row_height(r_height), num_rows(0), disp_offset(0) { rows_per_page = h / row_height; scroll_bar = new GUI_ScrollBar(area.width() - SCROLLBAR_WIDTH, 0, area.height(), this); GUI_Widget::AddWidget(scroll_bar); // we call the GUI_Widget::AddWidget method our method is for scroller container items. } /* Map the color to the display */ void GUI_Scroller::SetDisplay(Screen *s) { GUI_Widget::SetDisplay(s); bg_color = surface->format.RGBToColor(R, G, B); } int GUI_Scroller::AddWidget(GUI_Widget *widget) { GUI_Widget::AddWidget(widget); num_rows++; update_viewport(true); return 0; } void GUI_Scroller::PlaceOnScreen(Screen *s, GUI_DragManager *dm, int x, int y) { GUI_Widget::PlaceOnScreen(s, dm, x, y); update_viewport(true); } void GUI_Scroller::update_viewport(bool update_slider) { uint16 i; float s_len = 1.0; float s_pos = 0.0; if (update_slider) { if (rows_per_page < num_rows) s_len = (float)rows_per_page / (float)num_rows; scroll_bar->set_slider_length(s_len); if (disp_offset > 0) s_pos = (float)disp_offset / (float)num_rows; scroll_bar->set_slider_position(s_pos); } Std::list::iterator child = children.begin(); child++; // skip the scroll_bar widget. This is a bit evil. for (i = 0; child != children.end(); child++, i++) { if (i < disp_offset || i >= disp_offset + rows_per_page) (*child)->Hide(); else { (*child)->Move(area.left, area.top + (i - disp_offset) * row_height); (*child)->Show(); } } return; } /* Show the widget */ void GUI_Scroller:: Display(bool full_redraw) { Common::Rect framerect; framerect = area; framerect.right -= SCROLLBAR_WIDTH; SDL_FillRect(surface, &framerect, bg_color); DisplayChildren(); // screen->update(area.left,area.top,area.width(),area.height()); return; } GUI_status GUI_Scroller::MouseDown(int x, int y, Events::MouseButton button) { //grab_focus(); return GUI_YUM; } GUI_status GUI_Scroller::MouseUp(int x, int y, Events::MouseButton button) { // release_focus(); return GUI_YUM; } GUI_status GUI_Scroller::MouseMotion(int x, int y, uint8 state) { //GUI::get_gui()->moveWidget(this,dx,dy); // Redraw(); return GUI_YUM; } GUI_status GUI_Scroller::MouseWheel(sint32 x, sint32 y) { if (y > 0) move_up(); else if (y < 0) move_down(); return GUI_YUM; } void GUI_Scroller::move_up() { if (disp_offset > 0) { disp_offset--; update_viewport(true); } } void GUI_Scroller::move_down() { if (num_rows - disp_offset > rows_per_page) { disp_offset++; update_viewport(true); } } void GUI_Scroller::page_up(bool all) { if (disp_offset == 0) return; if (all) disp_offset = 0; else { for (int i = 0; i < rows_per_page; i++) { if (disp_offset > 0) disp_offset--; } } update_viewport(true); } void GUI_Scroller::page_down(bool all) { if (num_rows - disp_offset < rows_per_page) return; if (all) disp_offset = num_rows - rows_per_page; else { for (int i = 0; i < rows_per_page; i++) { if (num_rows - disp_offset > rows_per_page) disp_offset++; } } update_viewport(true); } void GUI_Scroller::move_percentage(float offset_percentage) { // DEBUG(0,LEVEL_DEBUGGING,"offset_percentage = %f\n", offset_percentage); disp_offset = (int)((float)num_rows * offset_percentage); update_viewport(false); } GUI_status GUI_Scroller::callback(uint16 msg, GUI_CallBack *caller, void *data) { switch (msg) { case SCROLLBAR_CB_SLIDER_MOVED : move_percentage(*(float *)data); break; case SCROLLBAR_CB_UP_BUTTON : move_up(); break; case SCROLLBAR_CB_DOWN_BUTTON : move_down(); break; case SCROLLBAR_CB_PAGE_DOWN: page_down(); break; case SCROLLBAR_CB_PAGE_UP: page_up(); break; default : DEBUG(0, LEVEL_ERROR, "Unhandled callback!\n"); break; } return GUI_YUM; } } // End of namespace Nuvie } // End of namespace Ultima