/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_GUI_GUI_SCROLLBAR_H #define NUVIE_GUI_GUI_SCROLLBAR_H #include "ultima/nuvie/gui/widgets/gui_widget.h" #include "ultima/nuvie/screen/screen.h" namespace Ultima { namespace Nuvie { #define GUI_DIALOG_MOVABLE true #define SCROLLBAR_WIDTH 14 // Callback message types #define SCROLLBAR_CB_DOWN_BUTTON 0x1 #define SCROLLBAR_CB_UP_BUTTON 0x2 #define SCROLLBAR_CB_SLIDER_MOVED 0x3 #define SCROLLBAR_CB_PAGE_DOWN 0x4 #define SCROLLBAR_CB_PAGE_UP 0x5 class GUI_Button; class GUI_ScrollBar : public GUI_Widget { GUI_CallBack *callback_object; GUI_Button *up_button, *down_button; bool drag; uint16 button_height; // Various colours. uint32 slider_highlight_c; uint32 slider_shadow_c; uint32 slider_base_c; uint32 track_border_c; uint32 track_base_c; uint16 track_length; uint16 slider_length; uint16 slider_y; uint16 slider_click_offset; // where on the slider were we clicked? public: /* Passed the area, color and shape */ GUI_ScrollBar(int x, int y, int h, GUI_CallBack *callback); void set_slider_length(float percentage); void set_slider_position(float percentage); /* Map the color to the display */ void SetDisplay(Screen *s) override; /* Show the widget */ void Display(bool full_redraw) override; /* events, used for dragging the area. */ GUI_status MouseDown(int x, int y, Events::MouseButton button) override; GUI_status MouseUp(int x, int y, Events::MouseButton button) override; GUI_status MouseMotion(int x, int y, uint8 state) override; GUI_status MouseWheel(sint32 x, sint32 y) override; protected: void loadButtons(); void DisplaySlider(); void send_slider_moved_msg(); bool move_slider(int new_slider_y); GUI_status callback(uint16 msg, GUI_CallBack *caller, void *data) override; void send_up_button_msg(); void send_down_button_msg(); }; } // End of namespace Nuvie } // End of namespace Ultima #endif