/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_GUI_GUI_CONSOLE_H #define NUVIE_GUI_GUI_CONSOLE_H #include "ultima/nuvie/gui/widgets/gui_widget.h" #include "ultima/nuvie/gui/gui_types.h" #include "ultima/nuvie/gui/gui_font.h" #include "ultima/nuvie/screen/screen.h" namespace Ultima { namespace Nuvie { class GUI_Console : public GUI_Widget { GUI_Color *bg_color; GUI_Font *font; uint16 num_cols; uint16 num_rows; Std::list data; public: GUI_Console(uint16 x, uint16 y, uint16 w, uint16 h); ~GUI_Console() override; /* Map the color to the display */ void SetDisplay(Screen *s) override; /* Show the widget */ void Display(bool full_redraw) override; /* events, used for dragging the area. */ GUI_status MouseDown(int x, int y, Events::MouseButton button) override; GUI_status MouseUp(int x, int y, Events::MouseButton button) override; GUI_status MouseMotion(int x, int y, uint8 state) override; virtual void AddLine(const Std::string &line); }; } // End of namespace Nuvie } // End of namespace Ultima #endif