/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/shared/std/string.h" #include "ultima/nuvie/core/nuvie_defs.h" #include "ultima/nuvie/files/nuvie_io_file.h" #include "ultima/nuvie/conf/configuration.h" #include "ultima/nuvie/screen/screen.h" #include "ultima/nuvie/fonts/bmp_font.h" namespace Ultima { namespace Nuvie { BMPFont::BMPFont() : char_w(0), char_h(0), font_width_data(nullptr), font_surface(nullptr), rune_mode(false), dual_font_mode(false) { } BMPFont::~BMPFont() { if (font_surface) delete font_surface; if (font_width_data) free(font_width_data); } bool BMPFont::init(const Common::Path &bmp_filename, bool dual_fontmap) { dual_font_mode = dual_fontmap; num_chars = 256; Common::Path full_filename = bmp_filename; full_filename.appendInPlace(".bmp"); font_surface = SDL_LoadBMP(full_filename); font_surface->setTransparentColor(font_surface->format.RGBToColor(0, 0x70, 0xfc)); char_w = font_surface->w / 16; char_h = font_surface->h / 16; //read font width data. For variable width fonts. full_filename = bmp_filename; full_filename.appendInPlace(".dat"); NuvieIOFileRead font_width_data_file; if (font_width_data_file.open(full_filename)) { font_width_data = font_width_data_file.readAll(); font_width_data_file.close(); } return true; } uint16 BMPFont::getStringWidth(const char *str, uint16 string_len) { uint16 i; uint16 w = 0; for (i = 0; i < string_len; i++) { if (dual_font_mode && str[i] == '<') { offset = 128; } else if (dual_font_mode && str[i] == '>') { offset = 0; } else { w += getCharWidth(str[i] + offset); } } return w; } uint16 BMPFont::getCharWidth(uint8 c) { if (font_width_data) { return font_width_data[c]; } return char_w; } uint16 BMPFont::drawChar(Screen *screen, uint8 char_num, uint16 x, uint16 y, uint8 color) { Common::Rect src; Common::Rect dst; if (dual_font_mode) { if (char_num == '<') { rune_mode = true; return 0; } else if (char_num == '>') { rune_mode = false; return 0; } } if (rune_mode) { char_num += 128; } src.left = (char_num % 16) * char_w; src.top = (char_num / 16) * char_h; src.setWidth(char_w); src.setHeight(char_h); dst.left = x; dst.top = y; dst.setWidth(char_w); dst.setHeight(char_h); SDL_BlitSurface(font_surface, &src, screen->get_sdl_surface(), &dst); return getCharWidth(char_num); } } // End of namespace Nuvie } // End of namespace Ultima