/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/shared/std/string.h" #include "ultima/nuvie/files/utils.h" #include "ultima/nuvie/nuvie.h" #include "common/file.h" namespace Ultima { namespace Nuvie { /* * Open a file for input, * trying the original name (lower case), and the upper case version * of the name. * * Output: 0 if couldn't open. */ bool openFile(Common::ReadStream *&in, const Common::Path &fname) { Common::File *f = new Common::File(); if (f->open(fname)) { in = f; return true; } else { delete f; return false; } } /* * See if a file exists. */ bool fileExists(const Common::Path &fname) { return Common::File::exists(fname); } } // End of namespace Nuvie } // End of namespace Ultima