/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_CONF_CONFIG_NODE_H #define NUVIE_CONF_CONFIG_NODE_H #include "ultima/shared/std/string.h" #include "ultima/nuvie/conf/configuration.h" namespace Ultima { namespace Nuvie { class ConfigNode { friend class Configuration; ConfigNode(Configuration &config_, Std::string key_) : config(config_), key(key_) { } public: ~ConfigNode() { } // fix "assignment operator could not be generated" warning const ConfigNode &operator = (const ConfigNode &other) { config = other.config; key = other.key; return *this; } Std::string get_string(const char *defaultvalue = "") { Std::string s; config.value(key, s, defaultvalue); return s; } int get_int(int defaultvalue = 0) { int i; config.value(key, i, defaultvalue); return i; } bool get_bool(bool defaultvalue = false) { bool b; config.value(key, b, defaultvalue); return b; } void set(const Std::string &value) { config.set(key, value); } void set(const char *value) { config.set(key, value); } void set(int value) { config.set(key, value); } void set(bool value) { config.set(key, value); } private: Configuration &config; Std::string key; }; } // End of namespace Nuvie } // End of namespace Ultima #endif