/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TWP_RECTF_H #define TWP_RECTF_H #include "common/array.h" #include "math/vector2d.h" namespace Twp { struct Rectf { public: Rectf(); Rectf(float x, float y, float w, float h); static Rectf fromPosAndSize(const Math::Vector2d &pos, const Math::Vector2d &size); static Rectf fromMinMax(const Math::Vector2d &min, const Math::Vector2d &max); Rectf operator/(const Math::Vector2d &v); union { float v[4]; struct { float x; float y; float w; float h; } r; }; inline float left() const { return r.x; } inline float right() const { return r.x + r.w; } inline float top() const { return r.y + r.h; } inline float bottom() const { return r.y; } bool contains(const Math::Vector2d &pos) const { return pos.getX() >= r.x && pos.getX() <= (r.x + r.w) && pos.getY() >= r.y && pos.getY() <= r.y + r.h; } }; } // namespace Twp #endif