/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TWINE_SCRIPTMOVEV2_H #define TWINE_SCRIPTMOVEV2_H #include "twine/script/script_move.h" namespace TwinE { class TwinEEngine; class ScriptMoveV2 : public ScriptMove { public: static int32 mWAIT_NB_DIZIEME(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mSPRITE(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mWAIT_NB_SECOND_RND(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mSAMPLE_ALWAYS(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mSET_FRAME(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mSET_FRAME_3DS(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mSET_START_3DS(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mSET_END_3DS(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mSTART_ANIM_3DS(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mSTOP_ANIM_3DS(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mWAIT_ANIM_3DS(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mWAIT_FRAME_3DS(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mWAIT_NB_DIZIEME_RND(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mOFFSET(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mFREQUENCY(TwinEEngine *engine, MoveScriptContext &ctx); static int32 mVOLUME(TwinEEngine *engine, MoveScriptContext &ctx); ScriptMoveV2(TwinEEngine *engine); }; } // namespace TwinE #endif