MODULE := engines/tot MODULE_OBJS = \ anims.o \ chrono.o \ console.o \ cutscenes.o \ debug.o \ decoder/TotFlicDecoder.o \ dialog.o \ engine.o \ events.o \ forest.o \ graphics.o \ metaengine.o \ midi.o \ mouse.o \ resources.o \ saveload.o \ sound.o \ tot.o \ util.o # This module can be built as a plugin ifeq ($(ENABLE_TOT), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk # Detection objects DETECT_OBJS += $(MODULE)/detection.o