/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TITANIC_TT_ROOM_SCRIPT_H #define TITANIC_TT_ROOM_SCRIPT_H #include "titanic/true_talk/tt_script_base.h" namespace Titanic { class TTnpcScript; class TTsentence; class TTroomScriptBase : public TTscriptBase { public: uint _scriptId; public: TTroomScriptBase(int scriptId, const char *charClass, const char *charName, int v3, int v4, int v5, int v6, int v2, int v7); /** * Returns true if a response can be made */ virtual bool canRespond(TTnpcScript *npcScript, TTsentence *sentence, int val) const = 0; /** * Returns true if further sentence processing is allowed */ virtual bool canProcess(TTnpcScript *npcScript, TTsentence *sentence) const = 0; virtual bool proc8() const = 0; virtual void proc9(int v) = 0; /** * Called when the script changes */ virtual ScriptChangedResult scriptChanged(TTscriptBase *npcScript, int id) = 0; virtual bool proc11() const = 0; }; class TTroomScript : public TTroomScriptBase { public: int _field54; public: TTroomScript(int scriptId); /** * Returns true if a response can be made */ bool canRespond(TTnpcScript *npcScript, TTsentence *sentence, int val) const override { return true; } /** * Returns true if further sentence processing is allowed */ bool canProcess(TTnpcScript *npcScript, TTsentence *sentence) const override { return true; } bool proc8() const override; void proc9(int v) override; /** * Called when the script changes */ ScriptChangedResult scriptChanged(TTscriptBase *npcScript, int id) override; bool proc11() const override; /** * Called with the new script and id */ ScriptChangedResult notifyScript(TTscriptBase *npcScript, int id) { return scriptChanged(npcScript, id); } }; } // End of namespace Titanic #endif /* TITANIC_TT_ROOM_SCRIPT_H */