/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TITANIC_MOVIE_RANGE_INFO_H #define TITANIC_MOVIE_RANGE_INFO_H #include "video/video_decoder.h" #include "titanic/core/list.h" #include "titanic/core/resource_key.h" #include "titanic/support/movie_event.h" namespace Titanic { class CGameObject; class CMovieRangeInfo : public ListItem { public: int _startFrame; int _endFrame; int _initialFrame; bool _isReversed; bool _isRepeat; CMovieEventList _events; public: CLASSDEF; CMovieRangeInfo(); CMovieRangeInfo(const CMovieRangeInfo *src); ~CMovieRangeInfo() override; /** * Save the data for the class to file */ void save(SimpleFile *file, int indent) override; /** * Load the data for the class from file */ void load(SimpleFile *file) override; /** * Adds an event to the events list */ void addEvent(CMovieEvent *movieEvent) { _events.push_back(movieEvent); } /** * Get any movie end events for the range */ void getMovieEnd(CMovieEventList &list); /** * Get any movie frame events for a specified frame number */ void getMovieFrame(CMovieEventList &list, int frameNumber); void process(CGameObject *owner); }; class CMovieRangeInfoList : public List { }; } // End of namespace Titanic #endif /* TITANIC_MOVIE_RANGE_INFO_H */