/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TITANIC_IMAGE_DECODERS_H #define TITANIC_IMAGE_DECODERS_H #include "image/jpeg.h" #include "image/tga.h" #include "titanic/support/string.h" #include "titanic/support/simple_file.h" #include "titanic/support/video_surface.h" namespace Titanic { class CJPEGDecode : public Image::JPEGDecoder { public: /** * Decode the image file onto the passed surface */ void decode(OSVideoSurface &surface, const CString &name); }; class CTargaDecode : public Image::TGADecoder { public: /** * Decode the image file onto the passed surface */ void decode(OSVideoSurface &surface, const CString &name); }; } // End of namespace Titanic #endif /* TITANIC_IMAGE_DECODERS_H */