/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TITANIC_PET_CONVERSATIONS_H #define TITANIC_PET_CONVERSATIONS_H #include "titanic/pet_control/pet_section.h" #include "titanic/gfx/text_control.h" #include "titanic/pet_control/pet_gfx_element.h" #include "titanic/true_talk/true_talk_manager.h" namespace Titanic { #define TOTAL_DIALS 3 class CPetConversations : public CPetSection { private: CPetGfxElement _scrollUp; CPetGfxElement _scrollDown; CPetGfxElement _dialBackground; CPetGfxElement _dials[TOTAL_DIALS]; uint _npcLevels[TOTAL_DIALS]; CPetGfxElement _val4; CPetGfxElement _val5; CPetGfxElement _indent; Rect _rect1; CPetGfxElement _doorBot; CPetGfxElement _bellBot; CPetGfxElement _splitter; CPetGfxElement _npcIcons[9]; int _npcNum; CTextControl _log; CTextControl _textInput; bool _logChanged; int _field418; CString _npcName; private: /** * Sets up the control */ bool setupControl(CPetControl *petControl); /** * Scroll up the conversation log */ void scrollUp(); /** * Scroll down the conversation log */ void scrollDown(); /** * Scroll up one page in the conversation log */ void scrollUpPage(); /** * Scroll down one page in the conversation log */ void scrollDownPage(); /** * Scroll to the top of the conversation log */ void scrollToTop(); /** * Scroll to the bottom of the conversation log */ void scrollToBottom(); /** * Check whether an NPC can be summoned */ int canSummonBot(const CString &name); /** * Summon an NPC */ void summonBot(const CString &name); /** * Get the TrueTalk script associated with a given NPC */ TTnpcScript *getNPCScript(const CString &name) const; /** * Handle a keypress */ bool handleKey(const Common::KeyState &keyState); /** * Handles an entered text line */ void textLineEntered(const CString &textLine); /** * Updates one of the dials with data from a given NPC */ void updateDial(uint dialNum, const CString &npcName); /** * Get a dial level */ uint getDialLevel(uint dialNum, TTnpcScript *script, bool flag = true); /** * Called when the dial for an NPC is being changed */ void npcDialChange(uint dialNum, uint oldLevel, uint newLevel); public: CPetConversations(); ~CPetConversations() override {} /** * Sets up the section */ bool setup(CPetControl *petControl) override; /** * Reset the section */ bool reset() override; /** * Draw the section */ void draw(CScreenManager *screenManager) override; /** * Get the bounds for the section */ Rect getBounds() const override; /** * Returns true if the object is in a valid state */ bool isValid(CPetControl *petControl) override; /** * Following are handlers for the various messages that the PET can * pass onto the currently active section/area */ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg) override; bool MouseButtonUpMsg(CMouseButtonUpMsg *msg) override; bool MouseDoubleClickMsg(CMouseDoubleClickMsg *msg) override; bool MouseWheelMsg(CMouseWheelMsg *msg) override; bool KeyCharMsg(CKeyCharMsg *msg) override; bool ActionMsg(CActionMsg *msg) override; /** * Display a message */ void displayMessage(const CString &msg) override; /** * Load the data for the class from file */ void load(SimpleFile *file, int param) override; /** * Called after a game has been loaded */ void postLoad() override; /** * Save the data for the class to file */ void save(SimpleFile *file, int indent) override; /** * Called when a section is switched to */ void enter(PetArea oldArea) override; /** * Called when a section is being left, to switch to another area */ void leave() override; /** * Called when a previously set up PET timer expires */ void timerExpired(int val) override; /** * Display a title for an NPC */ void displayNPCName(CGameObject *npc) override; /** * Sets the NPC to use */ void setNPC(const CString &name) override; /** * Resets the active NPC */ void resetNPC() override; /** * Show the text cursor */ void showCursor() override; /** * Hide the text cursor */ void hideCursor() override; /** * Set the active NPC */ void setActiveNPC(const CString &name); /** * Resets the dials with the data for the currently active NPC */ void resetDials(); /** * Reset the dials with those for a given NPC */ void resetDials(const CString &name); /** * Reset the dials to the '0' position */ void resetDials0(); /** * Adds a line to the log */ void addLine(const CString &line); /** * Starts the NPC timer */ void startNPCTimer(); /** * Stops the NPC timer */ void stopNPCTimer(); }; } // End of namespace Titanic #endif /* TITANIC_PET_CONVERSATIONS_H */