/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TINSEL_NOTEBOOK_H // prevent multiple includes #define TINSEL_NOTEBOOK_H #include "common/scummsys.h" #include "notebook_page.h" #include "tinsel/anim.h" #include "tinsel/events.h" #include "tinsel/object.h" namespace Tinsel { // links two clue/title objects together struct HYPERLINK { int32 id1 = 0; int32 id2 = 0; }; // 6 bytes large struct ENTRY { int32 id; bool active; int32 page1; int32 indexOnPage1; int32 page2; int32 indexOnPage2; }; enum class BOOKSTATE { CLOSED = 0, OPEN_UNKNOWN = 1, OPEN_ANIMATING = 2, OPENED = 3, PAGEFLIP = 4 }; class NoteBookPolygons; class InventoryObjectT3; class Notebook { public: Notebook(); ~Notebook(); // Adds a connection between a clue/title void addHyperlink(int32 id1, int32 id2); void addClue(int id); void crossClue(int id); // Called within InventoryProcess loop void redraw(); // Called from OPENNOTEBOOK void show(bool isOpen); bool isOpen() const; void close(); bool handlePointer(const Common::Point &point); bool handleEvent(PLR_EVENT pEvent, const Common::Point &coOrds); void stepAnimScripts(); void refresh(); NoteBookPolygons *_polygons = nullptr; private: int addTitle(const InventoryObjectT3 &invObject); void addClue(const InventoryObjectT3 &invObject); int getPageWithTitle(int id); void pageFlip(bool up); int32 GetPointedClue(const Common::Point &point) const; void clearNotebookPage(); void setNextPage(int pageIndex); const static uint32 MAX_PAGES = 0x15; const static uint32 MAX_HYPERS = 0xf; HYPERLINK _hyperlinks[MAX_HYPERS]; uint32 _numPages = 1; int32 _prevPage = -1; uint32 _currentPage = 1; NotebookPage _pages[MAX_PAGES] = {}; ANIM _anim = {}; OBJECT *_object = nullptr; ANIM _pageAnim = {}; OBJECT *_pageObject = nullptr; BOOKSTATE _state = BOOKSTATE::CLOSED; }; } // End of namespace Tinsel #endif