/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TETRAEDGE_TE_TE_TIMER_H #define TETRAEDGE_TE_TE_TIMER_H #include "common/array.h" #include "common/types.h" #include "tetraedge/te/te_signal.h" #include "tetraedge/te/te_real_timer.h" namespace Tetraedge { class TeTimer { public: TeTimer(); ~TeTimer(); void stop(); void start(); void pause(); void update(); uint64 getTimeFromStart(); void setAlarmIn(uint64 offset); uint64 timeElapsed(); uint64 timeFromLastTimeElapsed(); uint64 time_(); void setTime(uint64 time); void pausable(bool ispausable); TeSignal0Param &alarmSignal() { return _alarmSignal; } static void pauseAll(); static void resumeAll(); static void updateAll(); static void cleanup(); bool running() const { return !_stopped; } private: static TeRealTimer *realTimer(); static Common::Array *timers(); static Common::Array *pausedTimers(); uint64 _startTime; uint64 _startTimeOffset; uint64 _alarmTime; uint64 _lastTimeElapsed; bool _pausable; bool _alarmSet; bool _updated; bool _stopped; TeSignal0Param _alarmSignal; static bool _pausedAll; static uint64 _realTime; static Common::Array *_timers; static Common::Array *_pausedTimers; static TeRealTimer *_realTimer; }; } // end namespace Tetraedge #endif // TETRAEDGE_TE_TE_TIMER_H