/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TETRAEDGE_TE_TE_SPRITE_LAYOUT_H #define TETRAEDGE_TE_TE_SPRITE_LAYOUT_H #include "tetraedge/te/te_layout.h" #include "tetraedge/te/te_tiled_surface.h" namespace Tetraedge { class TeSpriteLayout : public TeLayout { public: TeSpriteLayout(); int bufferSize(); void cont(); void draw() override; virtual bool onParentWorldColorChanged() override; bool load(const Common::Path &path); bool load(TeImage &img); bool load(TeIntrusivePtr &texture); void unload(); void pause(); void play(); void setBufferSize(int bufsize); void setColor(const TeColor &col) override; void setColorKey(const TeColor &col); void setColorKeyActivated(bool activated); void setColorKeyTolerence(float val); bool setName(const Common::String &newName) override; void setSize(const TeVector3f32 &newSize) override; void stop(); void updateMesh() override; void updateSize() override; TeIntrusivePtr _tiledSurfacePtr; private: bool _sizeSet; //bool _allowFloatTranslate; }; } // end namespace Tetraedge #endif // TETRAEDGE_TE_TE_SPRITE_LAYOUT_H