/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "tetraedge/te/te_camera_xml_parser.h" namespace Tetraedge { bool TeCameraXmlParser::parserCallback_position(ParserNode *node) { _cam->setPosition(parsePoint(node)); return true; } bool TeCameraXmlParser::parserCallback_rotation(ParserNode *node) { float x = atof(node->values["x"].c_str()); float y = atof(node->values["y"].c_str()); float z = atof(node->values["z"].c_str()); float w = atof(node->values["w"].c_str()); _cam->setRotation(TeQuaternion(x, y, z, w)); return true; } bool TeCameraXmlParser::parserCallback_scale(ParserNode *node) { _cam->setScale(parsePoint(node)); return true; } bool TeCameraXmlParser::parserCallback_fov(ParserNode *node) { float fov = parseDouble(node); fov = atanf(1.0f / (1.333333f / tanf(fov / 2))); _cam->setFov(fov * 2); return true; } bool TeCameraXmlParser::parserCallback_aspect(ParserNode *node) { _cam->setAspectRatio(parseDouble(node)); return true; } bool TeCameraXmlParser::parserCallback_near(ParserNode *node) { _cam->setOrthoNear(parseDouble(node)); return true; } bool TeCameraXmlParser::parserCallback_far(ParserNode *node) { _cam->setOrthoFar(parseDouble(node)); return true; } } // end namespace Tetraedge