/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TESTBED_VIDEO_H #define TESTBED_VIDEO_H #include "testbed/testsuite.h" namespace Testbed { namespace Videotests { // Helper functions for Video tests // will contain function declarations for Video tests // add more here TestExitStatus testPlayback(); Common::Error videoTest(const Common::Path &path); Common::Error videoTest(const Common::FSNode &node); Common::Error videoTest(Common::SeekableReadStream *stream, const Common::String &name); } // End of namespace Videotests class VideoDecoderTestSuite : public Testsuite { public: /** * The constructor for the XXXTestSuite * For every test to be executed one must: * 1) Create a function that would invoke the test * 2) Add that test to list by executing addTest() * * @see addTest() */ VideoDecoderTestSuite(); ~VideoDecoderTestSuite() override {} const char *getName() const override { return "Video"; } const char *getDescription() const override { return "Video Decoder Subsystem"; } }; } // End of namespace Testbed #endif // TESTBED_VIDEO_H