/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TEENAGENT_SURFACE_LIST_H__ #define TEENAGENT_SURFACE_LIST_H__ #include "common/stream.h" #include "graphics/surface.h" namespace TeenAgent { class Surface; class SurfaceList { public: SurfaceList(); ~SurfaceList(); void load(Common::SeekableReadStream &, int subHack = 0); void free(); void render(Graphics::Surface *surface, const Common::Rect &clip) const; protected: Surface *surfaces; uint surfacesCount; }; } #endif