/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef SUPERNOVA_GRAPHICS_H #define SUPERNOVA_GRAPHICS_H #include "common/scummsys.h" #include "graphics/palette.h" #include "image/image_decoder.h" #include "supernova/supernova.h" namespace Common { class SeekableReadStream; } namespace Graphics { struct Surface; } namespace Supernova { class SupernovaEngine; class MSNImage : public Image::ImageDecoder { public: MSNImage(SupernovaEngine *vm); ~MSNImage() override; void destroy() override; bool loadStream(Common::SeekableReadStream &stream) override; const Graphics::Surface *getSurface() const override { return _sectionSurfaces[0]; } const Graphics::Palette &getPalette() const override { return _palette; } bool init(int filenumber); static const int kMaxSections = 50; static const int kMaxClickFields = 80; static const uint32 kInvalidAddress = 0x00FFFFFF; int _filenumber; int _pitch; int _numSections; int _numClickFields; Common::Array _sectionSurfaces; Graphics::Palette _palette; byte *_encodedImage; struct Section { int16 x1; int16 x2; byte y1; byte y2; byte next; uint16 addressLow; byte addressHigh; } _section[kMaxSections]; struct ClickField { int16 x1; int16 x2; byte y1; byte y2; byte next; } _clickField[kMaxClickFields]; private: SupernovaEngine *_vm; bool loadFromEngineDataFile(); bool loadPbmFromEngineDataFile(); bool loadSections(); }; } #endif