/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "engines/stark/visual/effects/fireflies.h" #include "common/random.h" #include "common/tokenizer.h" #include "graphics/surface.h" #include "engines/stark/gfx/driver.h" #include "engines/stark/gfx/surfacerenderer.h" #include "engines/stark/gfx/bitmap.h" #include "engines/stark/services/global.h" #include "engines/stark/services/services.h" #include "engines/stark/services/settings.h" namespace Stark { VisualEffectFireFlies::VisualEffectFireFlies(Gfx::Driver *gfx, const Common::Point &size) : VisualEffect(TYPE, size, gfx), _fireFlyCount(10), _mainColorR(44), _mainColorG(20), _mainColorB(33) { } VisualEffectFireFlies::~VisualEffectFireFlies() { } void VisualEffectFireFlies::render(const Common::Point &position) { // Stop rendering if special effect is off if (!StarkSettings->getBoolSetting(Settings::kSpecialFX)) return; _timeRemainingUntilNextUpdate -= StarkGlobal->getMillisecondsPerGameloop(); if (_timeRemainingUntilNextUpdate <= 0) { update(); _timeRemainingUntilNextUpdate = _timeBetweenTwoUpdates; } // Fill with transparent color _surface->fillRect(Common::Rect(_surface->w, _surface->h), 0); for (uint i = 0; i < _fireFlies.size(); i++) { drawFireFly(_fireFlies[i]); } _bitmap->update(_surface); _surfaceRenderer->render(_bitmap, position); } void VisualEffectFireFlies::setParams(const Common::String ¶ms) { // Example input: GFX_FireFlies( 2, 70 ) Common::StringTokenizer tokenizer(params, "(), "); int index = 0; while (!tokenizer.empty()) { Common::String token = tokenizer.nextToken(); switch (index) { case 0: if (token != "GFX_FireFlies") { error("Unexpected effect type '%s'", token.c_str()); } break; case 1: _timeBetweenTwoUpdates = CLIP(strtol(token.c_str(), nullptr, 10), 0, 1000) * 33; break; case 2: _fireFlyCount = CLIP(strtol(token.c_str(), nullptr, 10), 1, 300); break; case 3: _mainColorR = strtol(token.c_str(), nullptr, 10); break; case 4: _mainColorG = strtol(token.c_str(), nullptr, 10); break; case 5: _mainColorB = strtol(token.c_str(), nullptr, 10); break; default: warning("Unexpected parameter %d: %s", index, token.c_str()); } index++; } _frames.resize(40); for (uint i = 0; i < _frames.size(); i++) { Frame &frame = _frames[i]; // Barycentric coordinates float t = (cos((_frames.size() - i) / (float)_frames.size() * 2.1415f + 0.5f) + 1.0f) * 0.5f; frame.weight1 = (1.0f - t) * (1.0f - t) * (1.0f - t) / 6.0f; frame.weight2 = (t * t * t * 3.0f - t * t * 6.0f + 4.0f) / 6.0f; frame.weight3 = (((3.0f - t * 3.0f) * t + 3.0f) * t + 1.0f) / 6.0f; frame.weight4 = t * t * t / 6.0f; int green; if (i < 5) { green = _mainColorG + (255 - _mainColorG) * (5 - i) / 5; } else if (i + 4 >= _frames.size()) { green = _mainColorG + (255 - _mainColorG) * (i + 4 - _frames.size()) / 5; } else { green = _mainColorG; } frame.color = _surface->format.RGBToColor(_mainColorR, green, _mainColorB); } _fireFlies.resize(_fireFlyCount); for (uint i = 0; i < _fireFlies.size(); i++) { FireFly &fireFly = _fireFlies[i]; fireFly.point1.x = StarkRandomSource->getRandomNumber(_size.x - 1); fireFly.point1.y = StarkRandomSource->getRandomNumber(_size.y - 1); fireFly.point2.x = StarkRandomSource->getRandomNumber(_size.x - 1); fireFly.point2.y = StarkRandomSource->getRandomNumber(_size.y - 1); fireFly.point3.x = StarkRandomSource->getRandomNumber(_size.x - 1); fireFly.point3.y = StarkRandomSource->getRandomNumber(_size.y - 1); fireFly.point4.x = StarkRandomSource->getRandomNumber(_size.x - 1); fireFly.point4.y = StarkRandomSource->getRandomNumber(_size.y - 1); fireFly.currentFrame = StarkRandomSource->getRandomNumber(_frames.size() - 1); } } void VisualEffectFireFlies::update() { for (uint i = 0; i < _fireFlies.size(); i++) { FireFly &fireFly = _fireFlies[i]; fireFly.currentFrame++; if (fireFly.currentFrame >= _frames.size()) { fireFly.currentFrame %= _frames.size(); fireFly.point1 = fireFly.point2; fireFly.point2 = fireFly.point3; fireFly.point3 = fireFly.point4; fireFly.point4.x = StarkRandomSource->getRandomNumber(_size.x - 1); fireFly.point4.y = StarkRandomSource->getRandomNumber(_size.y - 1); } } for (uint i = 0; i < _fireFlies.size(); i++) { FireFly &fireFly = _fireFlies[i]; const Frame &frame = _frames[fireFly.currentFrame]; fireFly.currentPosition.x = fireFly.point1.x * frame.weight1 + fireFly.point2.x * frame.weight2 + fireFly.point3.x * frame.weight3 + fireFly.point4.x * frame.weight4; fireFly.currentPosition.y = fireFly.point1.y * frame.weight1 + fireFly.point2.y * frame.weight2 + fireFly.point3.y * frame.weight3 + fireFly.point4.y * frame.weight4; } } void VisualEffectFireFlies::drawFireFly(const FireFly &fly) { if (fly.currentPosition.x < 0 || fly.currentPosition.x >= _surface->w || fly.currentPosition.y < 0 || fly.currentPosition.y >= _surface->h) { return; } uint32 *pixel = static_cast(_surface->getBasePtr(fly.currentPosition.x, fly.currentPosition.y)); *pixel = _frames[fly.currentFrame].color; } } // End of namespace Stark