/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef STARK_GFX_SURFACE_RENDERER_H #define STARK_GFX_SURFACE_RENDERER_H #include "common/rect.h" namespace Stark { namespace Gfx { class Bitmap; struct Color; /** * A renderer to draw textures as two dimensional surfaces to the current viewport */ class SurfaceRenderer { public: SurfaceRenderer(); virtual ~SurfaceRenderer(); /** * Draw a 2D surface from the specified bitmap */ virtual void render(const Bitmap *bitmap, const Common::Point &dest) = 0; /** * Draw a 2D surface from the specified bitmap with given width and height */ virtual void render(const Bitmap *bitmap, const Common::Point &dest, uint width, uint height) = 0; /** * Draw a filled 2D rectangle using the specified color */ virtual void fill(const Color &color, const Common::Point &dest, uint width, uint height) = 0; /** * When this is set to true, the texture size is expected to be in current * coordinates, and is to be drawn without scaling. * * This setting does not affect the destination point coordinates */ void setNoScalingOverride(bool noScalingOverride); /** * The fade level is added to the color value of each pixel * * It is a value between -1 and 1 */ void setFadeLevel(float fadeLevel); /** * Align vertex coordinates to the native pixel grid */ void setSnapToGrid(bool snapToGrid); protected: bool _noScalingOverride; float _fadeLevel; bool _snapToGrid; }; } // End of namespace Gfx } // End of namespace Stark #endif // STARK_GFX_SURFACE_RENDERER_H