/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef SLUDGE_FONTTEXT_H #define SLUDGE_FONTTEXT_H #include "common/hashmap.h" #include "common/ustr.h" #include "sludge/sprites.h" namespace Common { class SeekableReadStream; class WriteStream; } namespace Sludge { struct SpriteBank; class SpritePalette; class TextManager { public: TextManager(); virtual ~TextManager(); void init(); void kill(); int stringWidth(const Common::String &theText); int stringLength(const Common::String &theText); bool loadFont(int filenum, const Common::String &charOrder, int); void pasteString(const Common::String &theText, int, int, SpritePalette &); void pasteStringToBackdrop(const Common::String &theText, int xOff, int y); void burnStringToBackdrop(const Common::String &theText, int xOff, int y); bool isInFont(const Common::String &theText); // setter & getter void setFontSpace(int fontSpace) { _fontSpace = fontSpace; } int getFontHeight() const { return _fontHeight; } void setPasterColor(byte r, byte g, byte b) { _pastePalette.setColor(r, g, b); } // load & save void saveFont(Common::WriteStream *stream); void loadFont(int ssgVersion, Common::SeekableReadStream *stream); private: SpriteBank _theFont; int _fontHeight, _numFontColours, _loadedFontNum; Common::U32String _fontOrder; int16 _fontSpace; SpritePalette _pastePalette; Common::HashMap _fontTable; inline uint32 fontInTable(uint32 x) { return _fontTable[x]; } }; } // End of namespace Sludge #endif