/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef SLUDGE_EVENT_H #define SLUDGE_EVENT_H namespace Common { class SeekableReadStream; class WriteStream; } namespace Sludge { struct FrozenStuffStruct; struct InputType { bool leftClick, rightClick, justMoved, leftRelease, rightRelease; int mouseX, mouseY, keyPressed; }; enum EventFunctions { kLeftMouse, kLeftMouseUp, kRightMouse, kRightMouseUp, kMoveMouse, kFocus, kSpace, EVENT_FUNC_NB }; struct EventHandlers { int func[EVENT_FUNC_NB]; }; class SludgeEngine; class EventManager { public: EventManager(SludgeEngine *vm); virtual ~EventManager(); void init(); void kill(); // Input void checkInput(); bool handleInput(); int mouseX() const { return _input.mouseX; } int mouseY() const { return _input.mouseY; } int &mouseX() { return _input.mouseX; } int &mouseY() { return _input.mouseY; } // Events void setEventFunction(EventFunctions event, int funcNum) { _currentEvents->func[event] = funcNum; }; void loadHandlers(Common::SeekableReadStream *stream); void saveHandlers(Common::WriteStream *stream); bool freeze(FrozenStuffStruct *frozenStuff); void restore(FrozenStuffStruct *frozenStuff); // Quit void startGame() { _weAreDoneSoQuit = false; } void quitGame() { _weAreDoneSoQuit = true; /* _reallyWantToQuit = true; */ } bool quit() { return _weAreDoneSoQuit; } private: SludgeEngine *_vm; InputType _input; int _weAreDoneSoQuit; bool _reallyWantToQuit; EventHandlers *_currentEvents; }; } /* namespace Sludge */ #endif /* ENGINES_SLUDGE_EVENT_H_ */