/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #if !defined(SCUMM_IMUSE_DIGI_MIXER_H) && defined(ENABLE_SCUMM_7_8) #define SCUMM_IMUSE_DIGI_MIXER_H #include "common/scummsys.h" #include "common/mutex.h" #include "common/serializer.h" #include "common/textconsole.h" #include "common/util.h" #include "scumm/imuse_digi/dimuse_engine.h" #include "scumm/music.h" #include "scumm/sound.h" #include "audio/mixer.h" #include "audio/audiostream.h" namespace Audio { class AudioStream; class Mixer; class QueuingAudioStream; } namespace Scumm { class IMuseDigiInternalMixer { private: int32 *_amp8Table = nullptr; int32 *_amp12Table = nullptr; int32 *_softLMID = nullptr; int32 *_softLTable = nullptr; uint8 *_mixBuf = nullptr; Audio::Mixer *_mixer; Audio::SoundHandle _channelHandle; int _mixBufSize = 0; int _radioChatter = 0; int _outWordSize = 0; int _outChannelCount = 0; int _sampleRate = 0; int _stereoReverseFlag = 0; bool _isEarlyDiMUSE = false; bool _lowLatencyMode = false; void mixBits8Mono(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *ampTable, bool ftIs11025Hz); void mixBits12Mono(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *ampTable); void mixBits16Mono(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *ampTable); void mixBits8ConvertToMono(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *ampTable); void mixBits12ConvertToMono(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *ampTable); void mixBits16ConvertToMono(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *ampTable); void mixBits8ConvertToStereo(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *leftAmpTable, int32 *rightAmpTable, bool ftIs11025Hz); void mixBits12ConvertToStereo(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *leftAmpTable, int32 *rightAmpTable); void mixBits16ConvertToStereo(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *leftAmpTable, int32 *rightAmpTable); void mixBits8Stereo(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *ampTable); void mixBits12Stereo(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *ampTable); void mixBits16Stereo(uint8 *srcBuf, int32 inFrameCount, int feedSize, int32 mixBufStartIndex, int32 *ampTable); public: IMuseDigiInternalMixer(Audio::Mixer *mixer, int sampleRate, bool isEarlyDiMUSE, bool lowLatencyMode = false); ~IMuseDigiInternalMixer(); int init(int bytesPerSample, int numChannels, uint8 *mixBuf, int mixBufSize, int sizeSampleKB, int mixChannelsNum); void setRadioChatter(); void clearRadioChatter(); int clearMixerBuffer(); void mix(uint8 *srcBuf, int32 inFrameCount, int wordSize, int channelCount, int feedSize, int32 mixBufStartIndex, int volume, int pan, bool ftIs11025Hz); int loop(uint8 **destBuffer, int len); Audio::QueuingAudioStream *_stream; // For low latency audio void setCurrentMixerBuffer(uint8 *newBuf); void endStream(int idx); Audio::QueuingAudioStream *getStream(int idx); Audio::QueuingAudioStream *_separateStreams[DIMUSE_MAX_TRACKS]; Audio::SoundHandle _separateChannelHandles[DIMUSE_MAX_TRACKS]; }; } // End of namespace Scumm #endif