/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #if !defined(SCUMM_IMUSE_DIGI_FILES_H) && defined(ENABLE_SCUMM_7_8) #define SCUMM_IMUSE_DIGI_FILES_H #include "common/scummsys.h" #include "common/textconsole.h" #include "common/util.h" #include "scumm/resource.h" #include "scumm/file.h" #include "scumm/imuse_digi/dimuse_bndmgr.h" #include "scumm/imuse_digi/dimuse_sndmgr.h" namespace Scumm { class IMuseDigiFilesHandler { private: IMuseDigital *_engine; ImuseDigiSndMgr *_sound; ScummEngine_v7 *_vm; Common::Mutex _mutex; IMuseDigiSndBuffer _soundBuffers[4]; char _currentSpeechFilename[60] = {}; ScummFile *_ftSpeechFile; char _ftSpeechFilename[160] = {}; int _ftSpeechSubFileOffset; int _ftSpeechFileSize; int _ftSpeechFileCurPos; void getFilenameFromSoundId(int soundId, char *fileName, size_t size); public: IMuseDigiFilesHandler(IMuseDigital *engine, ScummEngine_v7 *vm); ~IMuseDigiFilesHandler(); uint8 *getSoundAddrData(int soundId); int getSoundAddrDataSize(int soundId, bool hasStream); int getNextSound(int soundId); int seek(int soundId, int32 offset, int mode, int bufId); int read(int soundId, uint8 *buf, int32 size, int bufId); IMuseDigiSndBuffer *getBufInfo(int bufId); int openSound(int soundId); void closeSound(int soundId); void closeAllSounds(); void allocSoundBuffer(int bufId, int32 size, int32 loadSize, int32 criticalSize); void deallocSoundBuffer(int bufId); void flushSounds(); int setCurrentSpeechFilename(const char *fileName); void setCurrentFtSpeechFile(const char *fileName, ScummFile *file, uint32 offset, uint32 size); void closeSoundImmediatelyById(int soundId); void saveLoad(Common::Serializer &ser); }; } // End of namespace Scumm #endif