/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef SCUMM_IMUSE_DIGI_BUNDLE_MGR_H #define SCUMM_IMUSE_DIGI_BUNDLE_MGR_H #include "common/scummsys.h" #include "common/file.h" #include "scumm/imuse_digi/dimuse_defs.h" namespace Scumm { class BaseScummFile; class BundleDirCache { public: struct AudioTable { char filename[24]; int32 offset; int32 size; }; struct IndexNode { char filename[24]; int32 index; }; private: struct FileDirCache { char fileName[20]; AudioTable *bundleTable; int32 numFiles; bool isCompressed; IndexNode *indexTable; } _bundleDirCache[4]; const ScummEngine *_vm; public: BundleDirCache(const ScummEngine *vm); ~BundleDirCache(); int matchFile(const char *filename); AudioTable *getTable(int slot); IndexNode *getIndexTable(int slot); int32 getNumFiles(int slot); bool isSndDataExtComp(int slot); }; class BundleMgr { private: struct CompTable { int32 offset; int32 size; int32 codec; }; BundleDirCache *_cache; BundleDirCache::AudioTable *_bundleTable; BundleDirCache::IndexNode *_indexTable = nullptr; CompTable *_compTable; int _numFiles = 0; int _numCompItems = 0; int _lastBlockDecompressedSize = 0; int _curSampleId = 0; int _curDecompressedFilePos = 0; BaseScummFile *_file; bool _compTableLoaded = 0; bool _isUncompressed = 0; int _fileBundleId = 0; byte _compOutputBuff[0x2000] = {}; byte *_compInputBuff = nullptr; int _outputSize = 0; int _lastBlock = 0; bool loadCompTable(int32 index); public: BundleMgr(const ScummEngine *vm, BundleDirCache *_cache); ~BundleMgr(); bool open(const char *filename, bool &isCompressed, bool errorFlag = false); void close(); Common::SeekableReadStream *getFile(const char *filename, int32 &offset, int32 &size); int32 seekFile(int32 offset, int size); int32 readFile(const char *name, int32 size, byte **compFinal, bool headerOutside); bool isExtCompBun(byte gameId); }; } // End of namespace Scumm #endif