/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * aint32 with this program; if not, write to the Free Software * * * Based on the original sources * Faery Tale II -- The Halls of the Dead * (c) 1993-1996 The Wyrmkeep Entertainment Co. */ #ifndef SAGA2_VERSION_H #define SAGA2_VERSION_H namespace Saga2 { #define VERSION_MAJOR "1" #define VERSION_MINOR "00" #define VERSION_LEVEL "02" // 1=ALPHA 2=BETA 3=GREEN 4=GOLD/RC 5=RELEASE #define VERSION_BUILD "28" #ifdef __WATCOMC__ #define VERSION_OPSYS "DOS" #else #define VERSION_OPSYS "W95" #endif /* ===================================================================== * Target variables * ===================================================================== */ #define VERSION_STAMP VERSION_MAJOR "." VERSION_MINOR "." VERSION_LEVEL "." VERSION_BUILD "\0" } // end of namespace Saga2 #endif