/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * * Based on the original sources * Faery Tale II -- The Halls of the Dead * (c) 1993-1996 The Wyrmkeep Entertainment Co. */ #ifndef SAGA2_MOUSEIMG_H #define SAGA2_MOUSEIMG_H namespace Saga2 { enum { kMouseCloseBx1Image = 0, kMouseCloseBx2Image, kMouseUsePtrImage, kMouseXPointerImage, kMouseArrowImage, kMouseGrabPtrImage, kMouseAttakPtrImage, kMouseCenterActorIndicatorImage, kMousePgUpImage, kMousePgDownImage, kMousePgLeftImage, kMousePgRightImage, kMouseAutoWalkImage, kMouseGaugeImage, kMouseMax }; extern gStaticImage *mouseCursors[kMouseMax]; // Set a new image for the mouse pointer void setMouseImage(int id, int16 x, int16 y); // Set a new image for the mouse pointer void setMouseImage(gPixelMap &img, int16 x, int16 y); // Set new text for the mouse pointer void setMouseText(char *text); // Set the gauge value for the mouse pointer (automatically turns // gauge on if necessary ). void setMouseGauge(int numerator, int denominator); // Turn off the gauge on the mouse pointer void clearMouseGauge(); void initCursors(); void freeCursors(); } // end of namespace Saga2 #endif