/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/translation.h" #include "gui/ThemeEval.h" #include "qdengine/dialogs.h" namespace QDEngine { QdOptionsWidget::QdOptionsWidget(GuiObject* boss, const Common::String& name, const Common::String& domain) : OptionsContainerWidget(boss, name, "QdGameOptionsDialog", domain), _16bppModeCheckbox(nullptr) { _16bppModeCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "QdGameOptionsDialog.16bppMode", _("Enable 16 bits per pixel mode"), _("Enable this if backend does not support 32bpp and/or to debug graphics")); } QdOptionsWidget::~QdOptionsWidget() { } void QdOptionsWidget::defineLayout(GUI::ThemeEval &layouts, const Common::String &layoutName, const Common::String &overlayedLayout) const { layouts.addDialog(layoutName, overlayedLayout) .addLayout(GUI::ThemeLayout::kLayoutVertical) .addPadding(0, 0, 0, 0) .addWidget("16bppMode", "Checkbox") .closeLayout() .closeDialog(); } void QdOptionsWidget::load() { if (_16bppModeCheckbox) _16bppModeCheckbox->setState(ConfMan.getBool("16bpp")); } bool QdOptionsWidget::save() { if (_16bppModeCheckbox) ConfMan.setBool("16bpp", _16bppModeCheckbox->getState()); return true; } } // End of namespace QDEngine