/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "base/plugins.h" #include "common/config-manager.h" #include "common/file.h" #include "common/md5.h" #include "common/str-array.h" #include "common/util.h" #include "engines/advancedDetector.h" #include "qdengine/qdengine.h" #include "qdengine/detection_tables.h" static const DebugChannelDef debugFlagList[] = { { QDEngine::kDebugGraphics, "graphics", "Graphics debug level" }, { QDEngine::kDebugImGui, "imgui", "Imgui debug output"}, { QDEngine::kDebugInput, "input", "Enable user input tracing"}, { QDEngine::kDebugLoad, "load", "Enable load tracing" }, { QDEngine::kDebugLog, "log", "See log messages"}, { QDEngine::kDebugMovement, "movement", "Enable movement tracing"}, { QDEngine::kDebugSave, "save", "Enable save tracing"}, { QDEngine::kDebugSound, "sound", "Sound debug level"}, { QDEngine::kDebugTemp, "temp", "Enable temporary tracing" }, { QDEngine::kDebugQuant, "quant", "Enable quant tracing"}, { QDEngine::kDebugMinigames, "minigames", "Enable minigames tracing"}, { QDEngine::kDebugText, "text", "Enable text tracing"}, { QDEngine::kDebug16BppMode, "16bpp", "Enable 16bpp mode"}, DEBUG_CHANNEL_END }; class QDEngineMetaEngineDetection : public AdvancedMetaEngineDetection { public: QDEngineMetaEngineDetection() : AdvancedMetaEngineDetection(QDEngine::GAME_DESCRIPTIONS, QDEngine::GAME_NAMES) { _flags = kADFlagMatchFullPaths; } ~QDEngineMetaEngineDetection() override {} const char *getName() const override { return "qdengine"; } const char *getEngineName() const override { return "QD Engine"; } const char *getOriginalCopyright() const override { return "QD Engine (C) 2003-8 K-D LAB"; } const DebugChannelDef *getDebugChannels() const override { return debugFlagList; } }; REGISTER_PLUGIN_STATIC(QDENGINE_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, QDEngineMetaEngineDetection);