/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/stream.h" #include "graphics/surface.h" #include "prince/mhwanh.h" namespace Prince { MhwanhDecoder::MhwanhDecoder() : _surface(nullptr), _palette(0) { } MhwanhDecoder::~MhwanhDecoder() { destroy(); } void MhwanhDecoder::destroy() { if (_surface != nullptr) { _surface->free(); delete _surface; _surface = nullptr; } _palette.clear(); } bool MhwanhDecoder::loadStream(Common::SeekableReadStream &stream) { destroy(); stream.seek(0); stream.skip(0x20); // Read the palette _palette.resize(kPaletteColorCount, false); for (uint16 i = 0; i < kPaletteColorCount; i++) { byte r = stream.readByte(); byte g = stream.readByte(); byte b = stream.readByte(); _palette.set(i, r, g, b); } _surface = new Graphics::Surface(); _surface->create(640, 480, Graphics::PixelFormat::createFormatCLUT8()); for (int h = 0; h < 480; h++) { stream.read(_surface->getBasePtr(0, h), 640); } return true; } } // End of namespace Prince