/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "plumbers/console.h" namespace Plumbers { Console::Console() { _allowSkip = false; registerCmd("allowSkip", WRAP_METHOD(Console, Cmd_allowSkip)); } bool Console::Cmd_allowSkip(int argc, const char** argv) { if (argc != 1) { debugPrintf("Usage: %s\n", argv[0]); debugPrintf("Enables/Disables the possibility to skip screen delays\n"); return true; } _allowSkip ^= true; debugPrintf("Skipping delay is now %s\n", _allowSkip ? "Enabled" : "Disabled"); return true; } } // End of namespace Plumbers