/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef PETKA_BIG_DIALOGUE_H #define PETKA_BIG_DIALOGUE_H #include "common/array.h" #include "common/ustr.h" namespace Petka { class PetkaEngine; enum { kOpcodePlay = 1, kOpcodeMenu, kOpcodeEnd, kOpcodeUserMessage }; enum { kOperationBreak = 1, kOperationMenu, kOperationGoTo, kOperationDisableMenuItem, kOperationEnableMenuItem, kOperationReturn, kOperationPlay, kOperationCircle, kOperationUserMessage }; struct Operation { union { struct { byte bits; uint16 bitField; } menu; struct { uint16 opIndex; } goTo; struct { uint16 opIndex; byte bit; } disableMenuItem; struct { uint16 opIndex; byte bit; } enableMenuItem; struct { uint16 messageIndex; } play; struct { uint16 count; byte curr; } circle; struct { uint16 arg; } userMsg; }; byte type; }; struct Dialog { uint32 startOpIndex; // uint32 opsCount; // Operation *ops; }; struct DialogHandler { uint32 opcode; uint32 startDialogIndex; Common::Array dialogs; }; struct DialogGroup { uint32 objId; Common::Array handlers; }; struct SpeechInfo { uint32 speakerId; char soundName[16]; Common::U32String text; }; class BigDialogue { public: BigDialogue(PetkaEngine &vm); uint opcode(); uint choicesCount(); void next(int choice = -1); const DialogHandler *findHandler(uint objId, uint opcode, bool *fallback) const; void setHandler(uint objId, uint opcode); const Common::U32String *getSpeechInfo(int *talkerId, const char **soundName, int choice); void getMenuChoices(Common::Array &choices); void load(Common::ReadStream *s); void save(Common::WriteStream *s); private: void loadSpeechesInfo(); bool checkMenu(uint opIndex); bool findOperation(uint startOpIndex, uint opType, uint *resIndex); void circleMoveTo(byte index); private: PetkaEngine &_vm; Operation *_currOp; Common::Array _ops; uint _startOpIndex; Common::Array _speeches; Common::Array _objDialogs; }; } // End of namespace Petka #endif