/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef PEGASUS_NEIGHBORHOOD_NORAD_NORAD_H #define PEGASUS_NEIGHBORHOOD_NORAD_NORAD_H #include "pegasus/neighborhood/neighborhood.h" namespace Pegasus { // This is the code common to both Norad Alpha and Norad Delta class Norad : public Neighborhood { public: Norad(InputHandler *, PegasusEngine *owner, const Common::String &resName, const NeighborhoodID); ~Norad() override {} void flushGameState() override; void start() override; virtual void getClawInfo(HotSpotID &outSpotID, HotSpotID &prepSpotID, HotSpotID &clawControlSpotID, HotSpotID &pinchClawSpotID, HotSpotID &moveClawDownSpotID, HotSpotID &moveClawRightSpotID, HotSpotID &moveClawLeftSpotID,HotSpotID &moveClawUpSpotID, HotSpotID &clawCCWSpotID, HotSpotID &clawCWSpotID, uint32 &, const uint32 *&) = 0; void checkAirMask() override; uint16 getDateResID() const override; GameInteraction *makeInteraction(const InteractionID) override; Common::Path getBriefingMovie() override; void pickedUpItem(Item *) override; virtual void playClawMonitorIntro() {} void doneWithPressureDoor(); protected: CanOpenDoorReason canOpenDoor(DoorTable::Entry &) override; void cantOpenDoor(CanOpenDoorReason) override; int16 getStaticCompassAngle(const RoomID, const DirectionConstant) override; void startExitMovie(const ExitTable::Entry &) override; void startZoomMovie(const ZoomTable::Entry &) override; void upButton(const Input &) override; void activateHotspots() override; void arriveAt(const RoomID, const DirectionConstant) override; virtual void arriveAtNoradElevator(); virtual void arriveAtUpperPressureDoorRoom(); virtual void arriveAtLowerPressureDoorRoom(); virtual void arriveAtSubPlatformRoom(); virtual void arriveAtSubControlRoom(); void setUpAirMask(); void receiveNotification(Notification *, const NotificationFlags) override; virtual bool playingAgainstRobot() { return false; } Notification _noradNotification; bool _doneWithPressureDoor; RoomID _elevatorUpRoomID; RoomID _elevatorDownRoomID; HotSpotID _elevatorUpSpotID; HotSpotID _elevatorDownSpotID; TimeBase _airMaskTimer; NotificationCallBack _airMaskCallBack; RoomID _subRoomEntryRoom1; DirectionConstant _subRoomEntryDir1; RoomID _subRoomEntryRoom2; DirectionConstant _subRoomEntryDir2; RoomID _upperPressureDoorRoom; RoomID _lowerPressureDoorRoom; HotSpotID _upperPressureDoorUpSpotID; HotSpotID _upperPressureDoorDownSpotID; HotSpotID _upperPressureDoorAbortSpotID; HotSpotID _lowerPressureDoorUpSpotID; HotSpotID _lowerPressureDoorDownSpotID; HotSpotID _lowerPressureDoorAbortSpotID; TimeValue _pressureSoundIn; TimeValue _pressureSoundOut; TimeValue _equalizeSoundIn; TimeValue _equalizeSoundOut; TimeValue _accessDeniedIn; TimeValue _accessDeniedOut; RoomID _platformRoom; RoomID _subControlRoom; }; } // End of namespace Pegasus #endif